This
research tells about
case-based reasoning’s contributions to learning science. Case-based
reasoning’s cognitive model has been used as a framework for designing systems
of classroom activities, classroom scripts, and roles for teachers and peers to
promote learning from project and problem-solving experiences. Real-life events is important in this
research. If there is no real-life event, teacher can make an event and make a
script. a scenario that is produced in an event as
imaginary by teachers.Scenario must be suitable
for students.
Researchers
began to use the principles of case-based reasoning to design learning
environments, including adult education, museums, K–12
classrooms,
and undergraduate education. Case-based reasoning says nothing about
collaboration; it focuses on individual minds only.
This
approach was essential to the design of each of the computer systems and
pedagogical approaches presented in this chapter.
-What are the limitations of this approach?
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